Benchmark has published two very interesting videos that show us the evolution of the Radeon and GeForce graphics cards since the arrival of their first versions.
In both videos they summarize some of the specifications of the main Radeon and GeForce graphics cards and accompany some of the most popular technical demonstrations of each generation, although they have omitted important details and in the video dedicated to the AMD-ATI graphics cards they have followed a rather questionable criterion of choice in some models.
Evolution of Radeon and GeForce graphics cards in video
With all the didactic value of these two videos is indisputable, so we wanted to share with you so you can see the changes that have experienced the two most important series of graphic cards that currently exist within the general consumer market, and also the evolution to graphic quality level of their technical demos.
Before leaving you with the videos we remind you of a series of important “milestones” that are omitted in both but that we believe that every techie must know:
- The GeForce 256 was considered by NVIDIA as the first GPU, it was a real revolution for its high performance.
- With the Radeon HD 8500 and GeForce 3, T & L (transformation and lighting) was applied to the architecture of pixel and vertex programmable (non-unified) shaders.
- The Radeon X850 Pro offered excellent performance but did not support DirectX 9.0c, so it lagged behind the NVIDIA GeForce 6800.
- The GeForce 7800 GTX served as the basis to create the PS3 GPU and the Radeon X1800 to design the Xbox 360, although the latter received improvements that brought it closer to the Radeon HD 2000 series.
- NVIDIA and ATI made the leap to the architecture of unified shaders with the GeForce 8000 and Radeon HD 2000. It was a revolution that marked a new stage.
The Radeon HD 7000 and the GTX 680 were the first GPUs compatible with DirectX 12.